Monday, December 27, 2010

Every scene a story

I sometimes have the illusion that I can write short stories, but ultimately, readers recognize that they are, could be, or should be part of a novel or a series, a larger world than a short story. The illusion, I think comes from noel scene writing. The ideal scene is a story in itself: characters, setting, emotions, a change. A short story doesn't really require any more than that, although to be a really good scene or an adequate short story, all of those have to be really well developed. Where they differ is that the scene must carry the greater story arc of the novel, take it forward a step. I suspect that where I go wrong with short stories is that I have in mind more of the world, what came before, what will come after, and it leaks into the story even when I want it as a story rather than a scene.

Similarly, where I find myself less satisfied with my science fiction scenes than my quest fantasies, is that there are always new scene settings for the quest fantasies, whereas my space SF tend to be rather contained in a ship or two, a city or two, or as one I am working on, air-base prisons that are much the same from one to the next. That means that many scenes might share the same setting, and I don't have to, shouldn't spend as much of the scene describing that setting. Even if I include a few words and phrases to remeind the reader where they are at, add a different detail as some prop becomes more pat of the scene instead of an unspecified background element, I still end up with less richly described scenes. It's appropriate, but leaves me feeling like something is missing as I work on my revisions.

What do you look for when you revise your scenes?

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